[HEADER(key="title_test", is_skippable=true, fit_mode="BLACK_MASK")] [Blocker(a=1, r=0, g=0, b=0, fadetime=0, block=true)] [stopmusic] [Dialog] [Delay(time=1)] [Background(image="25_g11_yanroom",screenadapt="coverall")] [Blocker(a=0, r=0, g=0, b=0, fadetime=1, block=true)] [Delay(time=2)] [animtext(id = "at1", name = "group_location_stamp", style="avg_only_heavy", pos = "-400,-200", block = false)]
982年>
[delay(time=3)]
[animtextclean]
[delay(time=1)]
[playMusic(intro="$drift_intro",key="$drift_loop", volume=0.6)]
[CameraShake(duration=0.3, xstrength=2, ystrength=5, vibrato=10, randomness=90, fadeout=true, block=false)]
[playsound(key="$d_avg_swordcrack")]
[Delay(time=1)]
[charslot(slot="m",name="avgnew_2014_nian_1#8$1",duration=1)]
[Delay(time=2)]
[name="年"]咋子回事,锻把剑都能失误?手生了?
[charslot(slot = "m", focus = "n")]
工匠困惑地挠了挠头,转身又从仓库中拿出一块钢坯。
[charslot(slot="m",name="avgnew_2014_nian_1#2$1")]
[name="年"]......今年秋天也太潮湿了点,总觉得胸闷气短。
[charslot(slot="m",name="avgnew_2014_nian_1#6$1")]
[name="年"]这感觉,不对劲哦......
[Dialog]
[Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)]
[charslot]
[delay(time=1)]
[Background(image="bg_cottage",screenadapt="coverall")]
[Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)]
[delay(time=1)]
[CameraShake(duration=0.5, xstrength=15, ystrength=15, vibrato=30, randomness=90, fadeout=true, block=false)]
[PlaySound(key="$d_gen_thunders_amb", volume=1)]
[Blocker(a=0, r=255, g=255, b=255, fadetime=0, block=true)]
[Blocker(a=1, r=255, g=255, b=255, fadetime=0.03, block=true)]
[Blocker(a=0, r=255, g=255, b=255, fadetime=0.5, block=true)]
[Blocker(a=1, r=1, g=1, b=1, fadetime=0.03, block=true)]
[Blocker(a=0, r=0, g=0, b=0, fadetime=0.5, block=false)]
[delay(time=1)]
[charslot(slot="m",name="avgnew_2015_dusk_1#6$1",duration=0.5)]
[delay(time=1)]
[name="夕"]——!
[name="夕"]怎么回事......怎么可能?!
[charslot(slot="m",name="avgnew_2015_dusk_1#5$1")]
[name="夕"]是祂......要醒来了吗?
[dialog]
[charslot(slot="m",name="avg_npc_143#1")]
[delay(time=0.3)]
[charslot(slot = "m", action="jump",posfrom="0,0",posto="0,0",power=15, times=1,duration=0.3)]
[name="墨魉"](担忧地)嘎——?
[charslot]
原本平静的画卷,不知被谁无端添上了一笔怒云。
[dialog]
[Effect(name="$e_vanish",layer = 1,x=-550,y=600)]
[Effect(name="$e_vanish",layer = 1,x=550,y=-300)]
[delay(time=0.3)]
[CameraShake(duration=0.3, xstrength=15, ystrength=15, vibrato=30, randomness=90, fadeout=true, block=false)]
[PlaySound(key="$d_gen_thunders_amb", volume=1)]
[Blocker(a=1, r=1, g=1, b=1, fadetime=0.03, block=true)]
[Blocker(a=0, r=0, g=0, b=0, fadetime=1, block=false)]
惊雷炸响,在白卷上留下一道极为突兀的墨痕。
只一瞬间,画卷中凭空生出无数奇诡可怖,面目狰狞的墨魉。它们向四处奔散,将画卷中的一切风光均覆盖成漆黑的墨色。
[charslot(slot="m",name="avgnew_2015_dusk_1#3$1")]
[name="夕"]这些......根本不是我的画......
[CameraShake(duration=0.3, xstrength=30, ystrength=30, vibrato=30, randomness=90, fadeout=true, block=false)]
[charslot(slot="m",name="avgnew_2015_dusk_1#5$1")]
[name="夕"]给我......退开!
[dialog]
[charslot]
[CameraShake(duration=1.5, xstrength=20, ystrength=20, vibrato=30, randomness=90, fadeout=true, block=false)]
[PlaySound(key="$p_imp_ancientsword_s", volume=0.6)]
[Dialog]
[Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)]
[charslot]
[delay(time=1)]
[playsound(key="$d_avg_rainlight_loop", loop=true, channel="r",volume=0)]
[SoundVolume(volume=1, channel="r",fadetime=2)]
[bgeffect(name="$eb_rain",layer=1)]
[Background(image="35_g11_yumendesert",screenadapt="coverall")]
[Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)]
[delay(time=1)]
[PlaySound(key="$d_avg_sandftsingle", volume=0.7)]
[charslot(slot="m",name="avg_2024_chyue_1#1$1",duration=0.5)]
[delay(time=1.5)]
[charslot(slot="m",name="avg_npc_1637_1#1$1")]
[name="百灶守军"]朔先生,一路辛苦了。
[name="百灶守军"]请留步,随我等到偏处暂歇。
[charslot(slot="m",name="avg_2024_chyue_1#1$1")]
[name="朔"]再消磨时间,怕是要耽误了向兵部述职的时间。
[charslot(slot="m",name="avg_npc_1637_1#1$1")]
[name="百灶守军"]陛下有令,百灶城中有事,先生暂时不可进城。
[charslot(slot="m",name="avg_2024_chyue_1#6$1")]
[name="朔"]......为何?
[dialog]
[charslot]
[CameraShake(duration=1, xstrength=15, ystrength=15, vibrato=30, randomness=90, fadeout=true, block=false)]
[PlaySound(key="$d_gen_thunders_amb", volume=1)]
[Blocker(a=1, r=1, g=1, b=1, fadetime=0.03, block=true)]
[Blocker(a=0, r=0, g=0, b=0, fadetime=1.5, block=true)]
[charslot(slot="m",name="avg_2024_chyue_1#8$1")]
[name="朔"]那是......岁陵?
[name="朔"]望......你究竟做了什么......
[Dialog]
[StopSound(channel="r", fadetime=2)]
[Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)]
[charslot]
[bgeffect]
[delay(time=1)]
[Background(image="70_g5_tjtopfloor",screenadapt="coverall")]
[Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)]
[delay(time=1)]
[backgroundTween(xScaleTo=1.05, yScaleTo=1.05, duration=1, block=false)]
[Background(image="70_g5_tjtopfloor",screenadapt="coverall",fadetime=1)]
[PlaySound(key="$d_gen_heartbeat",volume=1, channel="HB", loop=true)]
[stopsound(channel="HB", fadetime=1)]
[delay(time=1.5)]
心脏漏跳了一拍,又或者,在一个瞬间跳动了两次?
[Dialog]
[backgroundTween(xScaleTo=1.05, yScaleTo=1.05, duration=1, block=false)]
[Background(image="70_g5_tjtopfloor",screenadapt="coverall",fadetime=1)]
[PlaySound(key="$d_gen_heartbeat",volume=1, channel="HB", loop=true)]
[stopsound(channel="HB", fadetime=1)]
[Dialog]
[delay(time=1.5)]
又或者,那是移动城市因为某种缘故突然开拔的震动?
[Dialog]
[backgroundTween(xScaleTo=1.05, yScaleTo=1.05, duration=1, block=false)]
[Background(image="70_g5_tjtopfloor",screenadapt="coverall",fadetime=1)]
[PlaySound(key="$d_gen_heartbeat",volume=1, channel="HB", loop=true)]
[stopsound(channel="HB", fadetime=1)]
[Dialog]
[delay(time=1.5)]
还是说......
[CameraShake(duration=0.3, xstrength=5, ystrength=10, vibrato=10, randomness=90, fadeout=true, block=false)]
[PlaySound(key="$d_avg_bookdrop", volume=1)]
啪嗒。
代理人手中的书卷在不觉中落到地上。
[Dialog]
[charslot(slot="m",name="avg_npc_2125_1#10$1",duration=0.5)]
[delay(time=1)]
[name="颉"]二哥?!
[dialog]
[charslot]
[playsound(key="$rungeneral", loop=true, channel="bgs")]
[StopSound(channel="bgs", fadetime=2)]
[delay(time=1.5)]
[PlaySound(key="$dooropenquite", volume=1)]
[charslot(slot="m",name="avg_npc_2127_1#5$2",duration=0.5)]
[delay(time=0.5)]
[name="椿"]颉、颉!
[charslot(slot="m",name="avg_npc_2125_1#10$1")]
[name="颉"]......怎么了?
[charslot(slot="m",name="avg_npc_2127_1#13$2")]
[name="椿"]......你看这个!
[dialog]
[charslot(slot="m",name="avg_npc_2125_1#11$1")]
[PlaySound(key="$d_avg_paper2", volume=1)]
[delay(time=1)]
[name="颉"]望的......罪状?谁给你的?
[charslot(slot="m",name="avg_npc_2127_1#11$2")]
[name="椿"]不知是谁把这东西送进了司岁台,监正不得不向陛下报告,现在甚至已经有了禁军不久会来天镜阁的消息!
[stopmusic(fadetime=2)]
[Dialog]
[Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)]
[charslot]
[delay(time=1)]
[Background(image="70_g7_suilingcore",screenadapt="coverall")]
[Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)]
[playMusic(intro="$m_bat_epic_intro",key="$m_bat_epic_loop", volume=0.6)]
[Effect(name="$e_sandfall_01",layer = 1)]
[playsound(key="$smallearthquake", volume=0.6)]
[CameraShake(duration=2, xstrength=10, ystrength=10, vibrato=30, randomness=90, fadeout=true, block=false)]
[delay(time=3)]
[Blocker(a=0.6, r=0, g=0, b=0, fadetime=0.5, block=true)]
[Subtitle(text="终于......", x=300, y=370, alignment="center", size=24, delay=0.04, width=700)]
[Subtitle(text="......终于!", x=300, y=370, alignment="center", size=24, delay=0.04, width=700)]
[Subtitle(text="你来了。", x=300, y=370, alignment="center", size=24, delay=0.04, width=700)]
[subtitle]
[Blocker(a=0, r=0, g=0, b=0, fadetime=1.5, block=true)]
[charslot(slot="m",name="avg_2027_wang_1#6$2",duration=0.5)]
[delay(time=1)]
[name="望"]你为何......会醒着?
[charslot(slot="m",name="avg_2027_wang_1#12$2")]
[name="望"]不......不,虽然你的气息几乎和祂完全一致,但你毕竟是以那个空洞的样貌现身......
[Dialog]
[Dialog]
[Blocker(a=0.6, r=0, g=0, b=0, fadetime=0.5, block=true)]
[Subtitle(text="那个空洞的样貌,同样也是你自己的样貌。", x=300, y=370, alignment="center", size=24, delay=0.04, width=700)]
[subtitle]
[Blocker(a=0, r=0, g=0, b=0, fadetime=0.5, block=true)]
[charslot(slot="m",name="avg_2027_wang_1#11$2")]
[name="望"]无论如何,你还在梦中,你没有醒。
[Dialog]
[Blocker(a=0.6, r=0, g=0, b=0, fadetime=0.5, block=true)]
[Subtitle(text="我当然还醒着......早在几百年前,你闯入我梦中那时,我便被惊醒了。", x=300, y=370, alignment="center", size=24, delay=0.04, width=700)]
[subtitle]
[Blocker(a=0, r=0, g=0, b=0, fadetime=0.5, block=true)]
[charslot(slot="m",name="avg_2027_wang_1#11$2")]
[name="望"]虚张声势......你若是真的已经醒来,我又怎么可能站在此处?
[name="望"]你也不过是在梦中伸展自己的肢体,就以为自己已经完全清醒罢了。
[name="望"]区区一个尚未醒来的梦游者,也敢称自己“醒着”?
[Dialog]
[Blocker(a=0.6, r=0, g=0, b=0, fadetime=0.5, block=true)]
[Subtitle(text="呵,梦游?就当这仍是梦中的游弋好了。", x=300, y=370, alignment="center", size=24, delay=0.04, width=700)]
[Subtitle(text="可你和你的兄弟姐妹与渺小的人类的游戏,还有你漏洞百出,妄图对我取而代之的谋划,我到底看在眼里。", x=300, y=370, alignment="center", size=24, delay=0.04, width=700)]
[Subtitle(text="为了逃避自己注定消亡的命运,你们竟然妄图变为人类的同族,竟然想成为如此善变而渺小的生物?", x=300, y=370, alignment="center", size=24, delay=0.04, width=700)]
[Subtitle(text="多么可悲......简直令我发笑!", x=300, y=370, alignment="center", size=24, delay=0.04, width=700)]
[subtitle]
[Blocker(a=0, r=0, g=0, b=0, fadetime=0.5, block=true)]
[Dialog]
[charslot(slot="m",name="avg_2027_wang_1#11$2")]
[name="望"]别忘了......正是如此渺小的生物,将你击溃,囚禁了一千年。
[name="望"]你就算醒着又能如何?不过是魍魉问影,镜花水月......
[name="望"]杀死你,并不会太困难。
[Dialog]
[Blocker(a=0.6, r=0, g=0, b=0, fadetime=0.5, block=true)]
[Subtitle(text="是吗?", x=300, y=370, alignment="center", size=24, delay=0.04, width=700)]
[subtitle]
[charslot(duration=0.5)]
[Blocker(a=0, r=0, g=0, b=0, fadetime=0.5, block=true)]
[playsound(key="$d_avg_heavyrockroll")]
[delay(time=0.5)]
[CameraShake(duration=1, xstrength=3, ystrength=10, vibrato=25, randomness=90, fadeout=true, block=false)]
[delay(time=1)]
代理人回头看向了自己刚刚走过的廊道,却发觉那里已经没有离开的路。
[dialog]
[Blocker(a=0.6, r=0, g=0, b=0, fadetime=0.5, block=true)]
[Subtitle(text="那你为何要害怕?", x=300, y=370, alignment="center", size=24, delay=0.04, width=700)]
[Subtitle(text="你好不容易才有了这样面见我的机会,如果不是因为胆怯,以你对我的仇恨,早该冲上来将我碎尸万段......", x=300, y=370, alignment="center", size=24, delay=0.04, width=700)]
[Subtitle(text="多么可怜......愚妄。", x=300, y=370, alignment="center", size=24, delay=0.04, width=700)]
[subtitle]
[Blocker(a=0, r=0, g=0, b=0, fadetime=0.5, block=true)]
[charslot(slot="m",name="avg_2027_wang_1#11$2")]
[name="望"]......休要猖狂。
[Dialog]
[Blocker(a=0.6, r=0, g=0, b=0, fadetime=0.5, block=true)]
[Subtitle(text="哈哈哈哈哈哈哈!", x=300, y=370, alignment="center", size=24, delay=0.04, width=700)]
[Subtitle(text="你不是想要同我殊死一搏?", x=300, y=370, alignment="center", size=24, delay=0.04, width=700)]
[Subtitle(text="来吧,那就来做你最擅长的事。", x=300, y=370, alignment="center", size=24, delay=0.04, width=700)]
[subtitle]
[Blocker(a=0, r=0, g=0, b=0, fadetime=0.5, block=true)]
[charslot(slot = "m", focus = "n")]
一副棋盘凭空出现在了望的面前,其上还有一道熟悉的裂纹。
神秘莫测的对手不由分说地依古棋规则执白先行。
[PlaySound(key="$d_avg_chess")]
第一手棋落在了天元的位置。
[charslot(slot="m",name="avg_2027_wang_1#1$2")]
[name="望"]第一手,天元。
[name="望"]......你胆敢如此小瞧我。
[Dialog]
[Blocker(a=0.6, r=0, g=0, b=0, fadetime=0.5, block=true)]
[Subtitle(text="有没有小瞧,得下完才知道。", x=300, y=370, alignment="center", size=24, delay=0.04, width=700)]
[Subtitle(text="来吧......到你落子了!", x=300, y=370, alignment="center", size=24, delay=0.04, width=700)]
[subtitle]
[Blocker(a=0, r=0, g=0, b=0, fadetime=0.5, block=true)]
[charslot(slot="m",name="avg_2027_wang_1#12$2")]
[name="望"]——!
[PlaySound(key="$d_avg_chess",delay=1)]
[charslot(slot = "m", focus = "n")]
棋手执黑迎战,这纵横十九道的游戏,对他来说再熟悉不过,他已经很久都没有品尝过失败的滋味。
但不知为什么,对手仿佛可以看穿他的每一着棋,每一个念头,每一瞬的心绪。
明明是对方已经让出一先的局面,自己竟然占不到任何一点上风。
[charslot(slot="m",name="avg_2027_wang_1#6$2")]
[name="望"]这不可能......
[Dialog]
[Blocker(a=0.6, r=0, g=0, b=0, fadetime=0.5, block=true)]
[Subtitle(text="为何不可能?", x=300, y=370, alignment="center", size=24, delay=0.04, width=700)]
[Subtitle(text="难道你还没有意识到,你苦思冥想的棋路,还有那些不足一提的谋略,对我来说都没有任何秘密?", x=300, y=370, alignment="center", size=24, delay=0.04, width=700)]
[subtitle]
[Blocker(a=0, r=0, g=0, b=0, fadetime=0.5, block=true)]
[charslot]
[charslot(slot="m",name="avg_npc_2129_1#1$1",duration=1.5)]
[delay(time=2.5)]
[name="望?"]因为我就是你。
[charslot(slot="m",name="avg_2027_wang_1#6$2")]
[name="望"]——?!
[charslot(slot="m",name="avg_npc_2129_1#9$1")]
[name="望?"]呵,已经想认输了?岂能让你如此扫兴。
[name="望?"]你必须,下完这一局棋。
[charslot(slot="m",name="avg_2027_wang_1#12$2")]
[name="望"]......那就如你所愿。
[charslot]
棋手咬紧牙关,重新拾起棋子。
[PlaySound(key="$d_avg_chess")]
每一步棋,都令他头痛欲裂,每一步棋,都在透支他的神魂。
又是百余手落罢,棋盘上一切官子收束完毕,黑棋终究险胜半目。
而棋手已近乎奄奄一息。
[dialog]
[charslot(slot="m",name="avg_2027_wang_1#5$2",duration=0.5,afrom=0,ato=0.7)]
[delay(time=1)]
[name="望"](微弱的喘息)
[charslot(slot="m",name="avg_2027_wang_1#3$2",afrom=0.7,ato=0.7)]
[name="望"]......你输了。
[name="望"]你的傲慢,从来没有变过......
[dialog]
[charslot]
[PlaySound(key="$d_avg_hugemonsterroar", volume=0.7)]
[CameraShake(duration=1.5, xstrength=15, ystrength=15, vibrato=35, randomness=90, fadeout=true, block=false)]
[delay(time=2.5)]
[charslot(slot="m",name="avg_npc_2129_1#8$1")]
[name="望?"]哈哈......哈哈哈哈哈哈!
[name="望?"]且不说儿戏一局是否作数,你以为我与你之间,便只有这一盘棋局么?
[charslot(slot="m",name="avg_2027_wang_1#11$2",afrom=0.7,ato=0.7)]
[name="望"]......?
[charslot(slot="m",name="avg_npc_2129_1#9$1")]
[name="望?"]以望为名的这盘棋,就算你胜好了,可你知道这盘棋在通盘来看,有多微不足道么?
[name="望?"]退几步,退远些,到那里再看。看看你殚精竭虑下出的这些妙手,究竟有何意义。
[charslot]
望不由自主地起身,往后退了几步。
只是隔了几步之远,他眼中的棋盘便诡异地收缩成一个小块。
[charslot(slot="m",name="avg_npc_2129_1#8$1")]
[name="望?"]再怎么搅动风浪,也不过是一局棋的十二分之一罢了。
[name="望?"]你的黑子不过在这个角里闪转腾挪,尚且不足以决定一个角部的死活,又如何敢让我投子认负!
[charslot]
望强打精神,他看见了......
棋盘上早已不止十九路,而是数百道线纵横交错。适才那局呕心沥血夺得一先的棋,放在如此广阔的棋盘之上,竟显得无比渺小。
而几乎望不到边的棋盘尽头,白子浩浩荡荡如星汉,围出的阵势没有任何打入的余地,一如岁兽近千年的轻蔑与不甘。
[charslot(slot="m",name="avg_2027_wang_1#12$2",afrom=0.7,ato=0.7)]
[name="望"]你......早有预谋......
[charslot(slot="m",name="avg_npc_2129_1#7$1")]
[name="望?"]我当然早有预谋。
[name="望?"]从你数百年前窥测我意识那时开始,这预谋便渐渐在我无数的梦中成形。
[name="望?"]会有一个执白者,于你不知不觉之间在你周围布局。
[name="望?"]你做过的事,他会帮你记下;你没做绝的事,他会替你完成;你没做过的事,他会顶着这和你酷似的容貌,自己去做。
[name="望?"]他会先让你们猜忌人类,再让人类怀疑你们,让你们不得不回归此处......这保你们数百年不死的,根源。
[charslot(slot="m",name="avg_2027_wang_1#11$2",afrom=0.7,ato=0.7)]
[name="望"]我们的生,与你何干?
[charslot(slot="m",name="avg_npc_2129_1#3$1")]
[name="望?"]我不死,在大炎眼中,你们便永远有一个对他们而言最坏的选择——回归我的意识,将构建在所谓大狩猎上的一切尽数毁灭。
[name="望?"]而你们不死,我便无法取回全部力量——足够挣脱这副枷锁的力量。
[charslot(slot="m",name="avg_npc_2129_1#2$1")]
[name="望?"]我们生死纠缠,已经没有任何求和的可能......而你竟然还在妄想一个,向人类求和的结局?
[name="望?"]大炎容不下曾经几乎成为他们的神明的我,又如何容得下取代了我的你?
[charslot(slot="m",name="avg_npc_2129_1#10$1")]
[name="望?"]你已经不配再执棋了......我会收下你的性命,然后便是你的“兄弟姐妹”的性命。
[name="望?"]如你注定的命运一样,消失吧——
[dialog]
[charslot]
[CameraShake(duration=0.3, xstrength=30, ystrength=30, vibrato=35, randomness=90, fadeout=true, block=false)]
[PlaySound(key="$e_skill_skulsrsword", volume=0.9)]
[Blocker(a=1, r=0.5, g=0, b=0, fadetime=0.3, block=true)]
[stopmusic(fadetime=2)]
[Dialog]
[Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)]
[charslot]
[delay(time=2)]
[Background(image="70_g5_tjtopfloor",screenadapt="coverall")]
[Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)]
[delay(time=1)]
[playMusic(intro="$dignified_intro",key="$dignified_loop", volume=0.6)]
[charslot(slot="m",name="avg_npc_2125_1#11$1",duration=1)]
[delay(time=1.5)]
[name="颉"]真龙让二哥他......自己一个人去岁陵了。
[name="颉"]既然是那位真龙,想必也不会给二哥任何来告诉我的机会......
[charslot(slot="m",name="avg_npc_2127_1#4$2")]
[name="椿"]......
[charslot(slot="m",name="avg_npc_2125_1#11$1")]
[name="颉"]他从来没有想要主动害谁。
[name="颉"]他是个不善言辞的人,爱计较输赢,但又不在乎得失......最是精明,也最是笨拙。
[name="颉"]他能算得清所有阴谋诡计,人心叵测,却连最简单的......让身边的人好好认识他自己都做不到。
[charslot(slot="m",name="avg_npc_2125_1#10$1")]
[name="颉"]而且,司岁台......还有你,一直最忌惮的代理人,不从来都是我吗?
[charslot(slot="m",name="avg_npc_2127_1#5$2")]
[name="椿"]......?!
[charslot(slot="m",name="avg_npc_2125_1#11$1")]
[name="颉"]我知道的。或者说,我知道,他们一定会告诉你的。
[charslot(slot="m",name="avg_npc_2125_1#4$1")]
[name="颉"]其实不用你说,我也能感觉得到......
[name="颉"]我本以为,随着自己年岁的增长,我愈发能够掌握这一份力量。可不知为什么,最近这些年来,自己仿佛变得越来越不像自己了......
[charslot(slot="m",name="avg_npc_2125_1#9$1")]
[name="颉"]从好多年前开始,我就察觉到自己的记忆在变得模糊,近些年,更是觉得心中的种种情绪都变得暧昧不明了。
[name="颉"]也许......
[dialog]
[delay(time=1.5)]
[charslot(slot="m",name="avg_npc_2125_1#11$1")]
[name="颉"]椿,我有一个或许有些失礼的问题想要问你。
[name="颉"]你母亲去世的时候,你心中究竟......有什么样的感受?
[charslot(slot="m",name="avg_npc_2127_1#13$2", focus = "n")]
精灵隐藏在厚重黑发下的耳尖微微一颤。
[charslot(slot="m",name="avg_npc_2127_1#13$2")]
[name="椿"]为什么问这个?
[charslot(slot="m",name="avg_npc_2125_1#10$1")]
[name="颉"]......因为望还有救。
[charslot(slot="m",name="avg_npc_2127_1#5$2")]
[name="椿"]你要去救他?!
[charslot(slot="m",name="avg_npc_2125_1#10$1")]
[name="颉"]诚实地说,以我和他此时的力量,只能说是代他而死。
[name="颉"]所以,对于你我这样的生灵来说,家人去世,究竟是什么样的?
[charslot(slot="m",name="avg_npc_2127_1#10$2")]
[name="椿"]你何必非要问我?何必非要掀开我的伤口——
[charslot(slot="m",name="avg_npc_2127_1#12$2")]
[dialog]
[delay(time=1)]
[charslot(slot = "m", focus = "n")]
椿忽然明白过来,颉究竟为什么要问自己这个问题。
颉替她自己问,也替望问。
若亲人去世不过是漫长生命中小小的悲伤,那她便选择死,将不足道的悲伤留给望,成为兄弟姐妹们心中一个偶尔刺痛的缺口。
若亲人去世对长存的生命来说仍然撕心裂肺,她便把难耐的痛苦留给自己,担起生者的重任,继续活在这人间,将除岁的事业进行到底。
这毕竟是漫长的生命第一次面对骨肉至亲之间真正的生离死别。
尽管笔下写过无数悲欢离合,她却找不到任何可以判断的抓手,只能求助于......自己。
[charslot(slot="m",name="avg_npc_2127_1#12$2")]
[name="椿"]......
[charslot(slot = "m", focus = "n")]
她只要照实说就好了。
照实说,说即便生命漫长,失去至亲的痛苦仍然剧烈到至今未愈。
说死者解脱,生者痛苦,这在天平上是一目了然的事。
说若你真为了望着想,你就该放他解脱,留你自己在人间经受接下来的折磨。望因自作自受而死,你留下来。本来就应该是这样的。
说稳重得多的你会推进除岁的步骤,不会再像望一样行为逾矩,结果被匿名的举报者捅到司岁台,触怒真龙......
可——
[dialog]
[Blocker(a=1, r=0, g=0, b=0, fadetime=1.5, block=true)]
[charslot]
[CameraEffect(effect="Grayscale", fadetime=0, keep=true, initamount=0, amount=0.7, block=true)]
[Background(image="70_g4_tjdiscussionroom",screenadapt="coverall")]
[Blocker(a=0, r=0, g=0, b=0, fadetime=1.5, block=true)]
先诛大恶,再除元凶。
天镜阁太史阁加起来没人能辖制得了她,长此以往,如何是好!
将来大炎历史一片混沌,她担得起这个责吗?
废太史阁,修大炎文字,无人可以不遵。
察万民生计,其中凡有诈伪者,皆抹去姓名,流放边陲,死者千计。
[dialog]
[Blocker(a=1, r=0, g=0, b=0, fadetime=1.5, block=true)]
[charslot]
[CameraEffect(effect="Grayscale", fadetime=0, amount=0, block=true)]
[charslot(slot="m",name="avg_npc_2127_1#12$2", focus = "n")]
[Background(image="70_g5_tjtopfloor",screenadapt="coverall")]
[Blocker(a=0, r=0, g=0, b=0, fadetime=1.5, block=true)]
杂乱而浑浊的记忆紧紧攥着秉烛人的心脏。
她知道那不对劲。她甚至能隐约想起,那些说话的人似乎都没有容貌。
一定有什么不对劲。都是假的。是编造出来的。是为了让秉烛人与代理人失和,让其相互猜忌。
可......难道颉的力量与日俱增不是事实吗?
她会成为比岁兽本身,都更加强大、更加恐怖的力量,她没法不这么做。我得帮她。我得对大炎负责——
两股纠缠着的意志在她胸中翻涌。一股属于她自己,一股属于那些看不见脸的人,但同时,也属于那个......
......不愿被一个代理人掌控全部历史的大炎。
她忽然觉得自己被司岁台吸纳并不是幸运,而是早有预谋。
因为她长生,所以派她来监视最难制约的代理人。
因为她在乎历史,所以她会理解颉最终究竟会成为何等样的怪物。
因为她无处可去,所以背叛只会让她被大炎唾弃,失去好不容易得来的容身之所。
到底是这样吗?
沉重的责任压得她喘不过气。她无法再想下去了。她脑子里只剩一些轰鸣的声音。
她得对大炎负责。她得完成秉烛人的职责。她碰巧见到了颉最脆弱的时刻。她得让大恶去代替元凶。
这样甚至对代理人们也是好的,大炎会失去一个对他们动武的理由——
[charslot(slot="m",name="avg_npc_2127_1#13$2")]
[name="椿"]我母亲她......
[name="椿"]她去世的时候,我......我觉得......
[charslot(slot="l",name="avg_npc_2127_1#1$2",posfrom = "200,0", posto = "200,0")]
[charslot(slot="m",name="avg_npc_2127_1#1$2")]
[name="椿"]我觉得......其实也......没有什么。
[dialog]
[delay(time=0.5)]
[charslot(slot="m",name="avg_npc_2127_1#12$2",duration=1,focus="all")]
[delay(time=1)]